Create inner classes including static inner class, local class, nested class, and anonymous inner class.
In Java we have classes:
class Computer {
}
Classes have two types of members, attributes (or fields) and methods (or functions):
class Computer {
int serialNumber;
void executeCommand() {
// Do something
}
}
This way, our programs are a collection of classes.
class Computer {
// Here goes the definition of the class
}
class Desktop {
// Here goes the definition of the class
}
class Printer {
// Here goes the definition of the class
}
class Programmer {
// Here goes the definition of the class
}
Java gives us flexibility in the way we can design our classes.
For this, there's a third type of member a class can have, an INNER CLASS.
class Computer {
String serialNumber;
void executeCommand() { }
class Processor {
// Here goes the definition of the class
}
}
Inner classes are also known as nested classes. In theory, you could have many levels of classes.
I have a hard time thinking about what would be the benefit of having more than one level of inner classes.
class LevelOne {
class LevelTwo {
class LevelThree {
class LevelFour {
/** Finally do something */
}
}
}
}
Another thing. We always talk about inner CLASSES, but actually, we can have inner ABSTRACT CLASSES, inner INTERFACES, and inner ENUMS.
class Computer {
abstract class Processor { }
interface Pluggable { }
enum PORTS {
USB2, USB3, ESATA, HDMI
}
}
But we are going to focus on simple inner classes. There are four types of them:
class Computer {
static class Mouse {
}
}
Computer.Mouse m = new Computer.Mouse();
Static inner classes are accessed through their enclosing class
Static classes are INDEPENDENT of their enclosing class. They are like ordinary classes, only that they just happen to be inside another class.
In fact, you can think of the enclosing class as a kind of a package. You can import the name of the enclosing class and use the static inner class like a normal class. Just remember that the inner static class must be a public
member so that it can be accessed from another package.
import com.example.Computer.*;
public class Test {
Mouse m = new Mouse();
/** Rest of the definition */
}
And they can also be marked as private
, protected
or without a modifier, so they are accessible only in the package (default accessibility).
public class Computer {
private static class Component { }
protected static class MotherBoard { }
static class Slot { }
}
Of course, by being a member of a class, the static inner class have access to the other members of the enclosing class, but only if they are STATIC.
public class Computer {
private static String serialNumber = "1234X";
public static class Mouse {
void printSN() {
System.out.println("MOUSE-" + serialNumber);
}
}
}
Why?
Think about it, if the static class is independent of its enclosing class, it doesn't need an instance of this, so only the static members could be used because they are associated with the class, not to a particular instance.
For that reason, a static inner class is often used as a utility class that contains common methods shared by all the objects of a class.
If you use the static inner class inside the class that defines it, you can use it in any method, block or constructor, no matter if it's static or not, since the inner class is not tied to a particular instance.
class Computer {
class HardDrive {
}
}
NON-Static inner classes are accessed through an instance of their enclosing class
Computer c = new Computer();
Computer.HardDrive hd = c.new HardDrive();
Check out the type of the inner class and how the new operator is used
Non-static inner classes are just called inner classes.
Instances of an inner class only exist WITHIN an instance of the enclosing class. It's the same that when you want to use a method of a class, you FIRST need an instance of that class.
Once you have an instance of the enclosing class, you use the new
operator in a (weird) different way than you typically use it.
Computer computer = new Computer();
Computer.HardDrive hardDrive = computer.new HardDrive();
You can also use the import trick to write less, but you still need to create the inner class as always.
import com.example.Computer.*;
public class Test {
Computer computer = new Computer();
HardDrive hd = computer.new HardDrive();
/** Rest of the definition */
}
Another way to get an instance of an inner class is to use a method of the enclosing class to create it, avoiding that weird syntax.
public class Computer {
class HardDrive { }
public HardDrive getHardDrive() {
return new HardDrive();
}
}
By being a member of a class, the inner class has access to the other members of the enclosing class, but this time, it DOESN'T matter if they are static or not.
public class Computer {
private String brand = "XXX";
private static String serialNumber = "1234X";
public class HardDrive {
void printSN() {
System.out.println(
brand + "-MOUSE-" + serialNumber
);
}
}
}
Why?
Because to use the inner class, an instance of the enclosing class is required, ensuring that the non-static members exist (static members can be accessed anyway).
Inner classes can also be marked as private
, protected
or without a modifier, so they are accessible only in the package. But most of the time, since they depend on the enclosing class, they are marked as private
.
public class Computer {
private class Component { }
protected class MotherBoard { }
class Slot { }
}
Another rule is that inner classes CANNOT contain static
members.
public class Computer {
class HardDrive {
// Compile-time error here
static int capacity;
// Compile-time error here
static void printInfo() {
// Definition goes here
}
}
}
Static code is executed during class initialization, but you cannot initialize a non-static inner class without having an instance of the enclosing class.
Because an inner class belongs to ONE instance of the enclosing class. Having a static
member means it can be shared across instances because the member belongs to the class, but since we are talking about an inner class that cannot be shared by many instances of the enclosing class, that is not possible.
The only exception is when you define a final static
attribute. The final
keyword makes all the difference; it makes a constant expression, but it only works with ATTRIBUTES and when assigning an NON-NULL value.
public class Computer {
class HardDrive {
final static int capacity = 120; // It does compile!
// Compile-time error here
final static String brand = null;
// Compile-time error here
final static void printInfo() {
// Definition goes here
}
}
}
class Computer {
void process() {
class Processor {
}
}
}
Local classes can only be used inside the method or block that defines them
void process() {
class Core { }
Core core = new Core();
}
Local classes are local because they can only be used in the method or block where they are declared. Blocks are practically anything between curly braces.
void method() {
class MethodLocalClass { }
MethodLocalClass mlc = new MethodLocalClass();
if ( 1 == 1 ) {
class IfLocalClass { }
IfLocalClass ilc = new IfLocalClass();
}
while ( true ) {
class WhileLocalClass { }
WhileLocalClass wlc = new WhileLocalClass();
}
}
Also, notice where the instances of the local classes are created. The local class has to be used BELOW its definition. Otherwise, the compiler won't be able to find it.
Because a local inner class is not a member of a class, it CANNOT be declared with an access level, and it wouldn't make sense anyway since they are only accessible where they are declared. However, a local class can be declared as abstract or final (but not at the same time).
Local classes require an instance of their enclosing class so the method or block in which they are defined can be executed. For this reason, they can access the members of the enclosing class, but they cannot declare static members (only static final attributes), just like inner classes.
class Computer {
private String serialNumber = "1234XX";
void process() {
class Processor {
Processor() {
System.out.println(
"Processor #1 of computer " +
serialNumber
);
}
}
}
}
If the local class is declared inside a method, it can access the variables and parameters of the method ONLY if they are declared final or are effectively final.
Effectively final is a term that means that a variable or parameter is not changed after it's initialized, even if its declaration does not use the final
keyword.
Why?
Because an instance of a local class can be alive even after the method or block in which it is defined has finished its execution (for example, if a reference is saved in an object with greater scope). For this reason, the local class must keep an internal copy of the variables it uses, and the only way to ensure that both copies always hold the same value it's by making the variable final
.
So, the following code is valid because taskName
is declared final
while n
doesn't change and is considered effectively final.
void process(int n) {
final String taskName = "Task #1";
class Processor {
Processor() {
System.out.println(
"Processor " + n +
" processing " + taskName
);
}
}
}
But if we modify the value of n
somewhere, an error will be generated.
void process(int n) {
final String taskName = "Task #1";
class Processor {
Processor() {
System.out.println(
"Processor " + n + // Compile-time error
" processing " + taskName
);
}
}
n = 4;
}
Effectively final is only concerned with references, not objects or their content, because at the end of the day, we are referencing the same object.
void process(int n) {
StringBuffer taskName = new StringBuffer("Task #1");
class Processor {
Processor() {
System.out.println(
"Processor " + n +
" processing " + taskName // It does compile!
);
}
}
taskName.append("1"); // This is valid!
//Uncommenting the following line will generate an error
//taskName = new StringBuffer("Task #2");
}
If you're still not sure about a declaration being effectively final, try adding the final
modifier to it. If the program continues to behave in the same way, then the declaration is effectively final.
If the class is declared in a static method, static rules also apply, meaning that the local class only has access to the static members of the enclosing class.
The new operator is followed by the name of an interface or a class and the arguments to a constructor (or empty parentheses if it's an interface)
Computer comp = new Computer() {
void process() {
// Here goes the definition
}
};
Look how it ends with a semicolon, like any other Statement in java
The body of the class implements the interface or extends the class referenced
An anonymous class is called that way because it doesn't have a name. However, an anonymous class expression doesn't declare a new class. It either IMPLEMENTS an existing interface or EXTENDS an existing class. So
new Computer() { }
is like writing
class [NO_NAME_CLASS] extends Computer { }
And if we're working with an interface
new Runnable() { }
is like writing
class [NO_NAME_CLASS] implements Runnable { }
Also, an anonymous class can be used in a declaration or a method call.
class Program {
void start(Computer c) {
// Definition goes here
}
public static void main(String args[]) {
Program program = new Program();
program.start(new Computer() {
void process() { /** Redefinition goes here */ }
});
}
}
Since they don't have a name (well, actually the compiler gives them a random name when it creates the .class
file), anonymous classes can't have CONSTRUCTORS. If you want to run some initializing code, you have to do it with an initializer block.
Computer t = new Computer() {
{
// Initializing code
}
void process() { /** Redefinition goes here */ }
};
Because anonymous classes are a type of local classes, they have the same rules:
static
members (only if they are final
static
variables)But one thing you have to be careful with, is inheritance.
When you use an anonymous class (a subclass object), you're using a superclass reference. With this reference, you can use the attributes and methods declared in that type.
But what happens when you declare a new method on the anonymous class?
class Task {
void doIt() {
/** Here goes the definition */
}
}
class Launcher {
public static void main(String args[]) {
Task task = new Task() {
void redoIt() {
/** Here goes the definition */
}
};
task.doIt(); // It's OK
task.redoIt(); // Compile-time error!
}
}
The program will fail. The reference doesn't know about the method redoIt()
because it's not defined in the superclass.
Typically, you would cast the type to the subclass where the new method is defined.
SubClass object = (SubClass) objectWithSuperClassReference;
object.methodOnlyDefinedInTheSubclass();
But with an anonymous class, how does the cast is done?
It can't be done; the class has no name, so there is no way we can use the methods defined in the declaration of the anonymous class. We can only use the methods defined in the SUPERCLASS (be it an interface or class).
Using an anonymous class is mostly about style. If the class has a short body, it only implements one interface (if we're working with interfaces), it doesn't declare new members, and the syntax makes your code clearer, you should consider using it instead of a local or an inner class.
An important concept to take into account when working with inner classes (of any type) is what happens when a member of the inner class has the same name of a member of the enclosing class.
class Computer {
private String serialNumber = "1234XXX";
class HardDrive {
private String serialNumber = "1234DDD";
void printSN(String serialNumber) {
System.out.println("SN: " + serialNumber);
}
}
}
In this case, the parameter serialNumber
shadows the instance variable serialNumber
of HardDrive
that in turn, shadows the serialNumber
of Computer
.
As it's coded, the method printSN()
will print its argument. A shadowed declaration needs something else to be properly referred.
We know that when an object wants to refer to itself, we need to use the keyword this
.
So, if we use this
inside an inner class, it will refer to the inner class itself.
If we need to reference the enclosing class, inside the inner class we can also use this
, but in this way NameOfTheEnclosingClass.this
.
class Computer {
private String serialNumber = "1234XXX";
class HardDrive {
private String serialNumber = "1234DDD";
void printSN(String serialNumber) {
System.out.println(
"SN: " + serialNumber
);
System.out.println(
"HardDrive SN: " + this.serialNumber
);
System.out.println(
"Computer SN: " +
Computer.this.serialNumber
);
}
}
}
Since it may cause confusion, it's better to avoid it and use descriptive variable names.
static
keyword. However, they behave more like a top-level class than an inner class.EnclosingClass.StaticClass sc = new EnclosingClass.StaticClass();
EnclosingClass ec = new EnclosingClass();
EnclosingClass.InnerClass ic = ec.new InnerClass();
final
.ExistingClass ac = new ExistingClass() {
// Definition goes here
};
1. Given:
public class Question_3_1 {
interface ITest { // 1
void m();
}
public static void main(String args[]) {
ITest t = new ITest() { // 2
public void m() {
System.out.println("m()");
}
};
t.m();
}
}
What is the result?
A. m()
B. Compilation fails on the declaration marked as // 1
C. Compilation fails on the declaration marked as // 2
D. An exception occurs at runtime
2. Given:
public class Question_3_2 {
public static void main(String args[]) {
Question_3_2 q = new Question_3_2();
int i = 2;
q.method(i);
i = 4;
}
void method(int i) {
class A {
void helper() {
System.out.println(i);
}
}
new A().helper();
}
}
What is the result?
A. Compilation fails
B. 2
C. 4
D. An exception occurs at runtime
3. Given:
public class Question_3_3 {
public static void main(String[] args) {
Question_3_3 q = new Question_3_3() {
public int sum(int a, int b) { // 1
return a + b;
}
};
q.sum(2,6); // 2
}
}
What is the result?
A. Compilation fails on the declaration marked as // 1
B. Compilation fails on the line marked as // 2
C. 8
D. Nothing is printed
4. Given:
public class Question_3_4 {
public static class Inner {
private void doIt() {
System.out.println("doIt()");
}
}
public static void main(String[] args) {
Question_3_4.Inner i = new Inner();
i.doIt();
}
}
What is the result?
A. Compilation fails because an inner class cannot be static
.
B. Compilation fails because the Inner
class is instantiated incorrectly inside method main
.
C. Compilation fails because the method doIt
cannot be called in main because it is declared as private
D. The program prints doIt()
5. Given:
class A {
class B {
class C {
void go() {
System.out.println("go!");
}
}
}
}
public class Question_3_5 {
public static void main(String[] args) {
A a = new A();
A.B b = a.new A.B(); // 1
B.C c = b.new C(); // 2
c.go(); // 3
}
}
What is the result?
A. Compilation first fails on the line // 1
B. Compilation first fails on the line // 2
C. Compilation fails on the line // 3
D. go!
is printed
6. Given:
public class Question_3_6 {
private class A { // 1
public int plusTwo(int n) {
return n + 2;
}
}
public static void main(String[] args) {
Question_3_6.A a = new A(); // 2
System.out.println(a.plusTwo(3));
}
}
What is the result?
A. Compilation fails on the line // 1
B. Compilation fails on the line // 2
C. 5
D. An exception occurs at runtime
7. Given:
public class Question_3_7 {
public static void main(String[] args) {
abstract class A { // 1
public void m() {
System.out.println("m()");
}
}
public class AA extends A { } // 2
}
}
What change would make this code compile?
A. Remove the abstract
keyword on the line // 1
B. Add the public
keyword on the line // 1
C. Remove the public
keyword on the line // 2
D. None. This code compiles correctly
8. Given:
public class Question_3_8 {
int i = 2;
interface A {
int add();
}
public A create(int i) {
return new A() {
public int add() {
return i + 4;
}
};
}
public static void main(String[] args) {
A a = new Question_3_8().create(8);
System.out.println(a.add());
}
}
What is the result?
A. 6
B. 12
C. Compilation fails
D. An exception occurs at runtime